Grinding along in Marvel Heroes. It’s becoming a bit more of a grind, and less of simple fun. The strange thing is, that it’s because of the free stuff. Let me explain.
The game is free-to-play, but you would never get another hero without eternity splinters. So they drop, and eventually you have enough for another hero, a team up, or perhaps something else. All I’m buying is the heroes. I have a bunch of team-ups (Free ones!) that I’m still levelling up. And I have a habit of buying heroes with real money when the price is right (Today, I’m $80 into the game).
And Doom will be level 60 tonight, but I still “need to level up” Black Panther up to 60, when the real game begins. What are you missing if you are not 60 ?
- Certain achievements like the Holo Sim only fire at 60.
- Cosmic content.
- Cosmic Midtown Madness Trial.
- Danger Room – which I’d like to focus on more for ultimate upgrades.
- I only want to open those mystic chests and fortune cards at 60, because, high level rewards.
So I find myself with a need to get characters to level 60, and by the time I do, I can buy more. And they need to get to 60. And so on, and so on, and so on…..
I guess the real lesson is to stop buying heroes and just let some (Panther) stay at low level until I get tired of the level 60 game.