The Canyon Country Cross is a Christian cross on public land, that’s rather inaccessible – you have to hike to it. It’s also an Ingress portal. Teammates had to make the hike to it, and they snapped this picture.
The 14 freeway in the background. Standing on top of a big hill. Taking a hike with a fellow gamer. Cold brews after a successful capture. An important action for the team, taken care of. Yep, this is why Ingress is cool.
Also, a few other things that I’ve figured out lately while Ingressing.
I realized that keys you possess are actually shown on the portal screen.
There’s a key icon on the bottom left. Right now it is ghosted out. This means I have no keys in my inventory. I might have one in a capsule, but otherwise I have nothing.
This portal has a single key – that’s why the key icon shows up brightly. This is the part that eluded me for too long, but shoot, nobody ever told me about this. I had to figure it out ! I couldn’t understand why sometimes it would show me how many keys I have, and sometimes it doesn’t. I’ve seen the below many times :
The important bit – it never says x1. That’s instead the middle screenshot.
This is important if I’m trying to be more efficient in the field. When viewing a portal, I know immediately if I have a key or not. Because before, I would attempt to link to figure it out, or look in my keyring, and these things take time.
Big fields ? Or little fields ?
You don’t really have to choose one or the other, but these are the two possibilities for scoring in Ingress.
I participated in an big op once, and experienced all the bad things about cooperative play for a guy with commitments. Set time for the op – you can’t do it any other way. It ran really late. And I got a lot of flack for annoying another agent, even as I got literally no in-game benefit. The points were very very worthwhile for the team, which is the most important bit – but you have to remember to enjoy the game, or else, what are you doing ?
I think I’m done worrying about how big the fields I’m creating are. BAF’s come down with just one anchor killed – I should know, I’ve personally killed two in the SCV. Spiderweb type fields break, but never collapse. One portal down will bust between 3 – 10 little fields, but the rest will stay up.
Even the big fields I scramble to create – they’re seen by the enemy, just like I’m seeing theirs. And they make the effort to either block me from doing it, or take it down immediately. I think I like the approach of just blanketing everything blue much better. Not that the greens will just let that happen, but still.
All that said, I still want to break my 5,941 MU record field though. That’s one of the blog’s masthead images, and chronicled here. Big scores are always fun.