After successfully starving Velen I, I decided to go ahead and make some scouts, and send them to the two nearby empires. I found out a few things about them, and one scout even survived and is in orbit. And then, I got a shock. My troop transports around Maria system managed to get a victory. Errr – what ? Troopships get wrecked handily fighting fighters, what gives ?
It was interesting the reaction this engendered. My breathing rate increased, my pulse quickened, and I was instantly getting the fight reflex as I considered building more fighters.
With any luck that’s not much of a problem – I did message him and we declared we are uninterested in attacking one another. Especially me – I have so much empty space nearby why would I do so ?
But sending scouts after another empire can be considered aggression. Might not have been such a smart idea after all, to do so. At least now I know how the private messaging system works, and you can’t miss them. A red box appears within the chat area, so they don’t get missed. They do, however, take a long time to appear.
And it’s strange – up until now I’ve been playing a paranoid game alone and in the dark. There’s nobody near me…….. except that, there is. I was wrong about this guy being inactive. And I kind of like the idea of having a neighbor.
So I’ll probably continue to expand northward until we are next to each other or one star apart – like “The Neutral Zone” – and then just build up along the frontier.