Could they get any more dramatic if they tried ? Minecraft 1.7 was given this name. Many things of interest to me – new biomes, new materials, and at last animals are supposed to stay in their pens. But the new world mode is of most interest to me.
The end of playing Minecraft for me came several months ago, when the game had moved on to the point of looking for Iron, which was not present in large enough quantities for me to complete the trans-continental railroad. And the thought of doing anything else was no good for me. So world “Biomass” needs to go, and I’ll start a new one.
Today, I even have a reason to start a new world. The new “Amplified” mode in Minecraft makes some unusual looking worlds and I’m itching to try it out.
World building parameters include :
- Peaceful mode. Until I can get enough food to feed myself.
- Amplified, of course.
- Survival mode with no cheats. All legit for me.
I really wish I knew of mods that would help me out with my complaints.
- I want a game mode that includes hunger, but doesn’t include monsters. Is this really so hard to have ? Or is this simply that I’m not plugged in to Minecraft Modding enough to be aware of a mod that does this ?
- I want to be able to increase the amount of iron in the game. Orechanger would do it – this updates the amount of ore dropped, to perhaps 5 ores for one block found. That would probably do it for me, but naturally it’s not updated for quite some time.
But now, let’s see what happens when creating a new map. I will use the seed “stnylan” in honor of St Nylan, who WordPress tells me is my top commenter.
I begin facing a small mountain :
First things first. I want to know what the water level is likely to be in this world, so the first thing is to find it.
Because I can see the clouds not too far above my head, I am pretty high up. And the mountains extend above the clouds in fantastic and fun shapes. So naturally, my first step is to get down lower.
Dodging down, I find a river in this canyon.
Eventually it became clear that this was not going to work – there’s no ocean or large lakes anywhere nearby. I need a new seed. So what about tagn ?
Then I turn around, and I’m good.
Now, the trick is getting down there. Alive. Clearly I am very high up, with the clouds almost at eye level.
Having arrived at the sea, it seems there’s no better place to start than where I can already see some coal. Clearly there’s a huge mountainside I can burrow into, at least temporarily.
The obligatory first steps -
- Punching trees
- Gathering the wood
- Create a crafting table
- Make Torches
- Make Wooden Pickaxe
- Dig out cobblestone
- Make Stone Pickaxe
- Make a Door
and I end up with the beginning of a home base.
In short order I begin digging down from the base, find a cave, get some iron, create ingots, then shears, and then begin the search for sheep to shear. The sheep search lasts for a while, but after moving along the coastline for awhile I find and shear four sheep who find themselves stuck on the side of a cobblestone mountain.
Next milestone is making the bed, and in short order I’m ready for something new. Now what ? Food, probably. This means a relatively flat surface to farm on, and I’m feeling ambitious. So I decide to clear off a little island across the way from my front door.
After heading up towards the top, it’s clear this area gets less sunshine than normal. And I realize there’s a sky island above it blocking the sun.
After two full stacks of dirt, piled up under me in the jump-and-place mold, I find myself up towards the island. And completely discouraged by just how *amazingly big* it is. It didn’t look bad from below, but clearly that was completely deceiving.
I’m logging off for the night. The one-session impression I get of Amplified mode is a heavy increase in the difficulty of working with the terrain. Moving is tough – because the land isn’t flat. Will farming work well with the sun blocked in certain spots ? And I doubt I’ve seen more than four biomes – Beach, Forest, Ocean, and Taiga.
Already, the game is really fun again.